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Post by ZXS Guide on Mar 9, 2015 16:43:50 GMT -6
Full Actions
A Character can do anything with their Full Action, but they have only one per phase.
Potential Full Actions: -Attack (In Action Phase) -Avoid (In Reaction Phase) -Activate OIS -Charge -Activate Buffs
Free Actions
A Free Action is an action a Character is proficient at, and is capable of performing on the fly. Free Actions are granted by Class and Damage Proficiency, as well as Weapon Proficiency. There will likely be other methods of enabling other actions as Free Actions, but for now here is a list of potential Free Actions. -Attacks -Avoidances
Free Action Meter (FAM)
A Character's Free Action Meter determines how many Free Actions they may use in a given turn. The Maximum a Free Action Meter may have at Lv1 is +2, but this number can be affected further by Leveling Up. When using a Free Action, -1 is subtracted from the character's Free Action Meter.
-Starts the battle at 0 -Gains +1 at the start of every turn, cannot go over Max -Using a Free Action costs -1
Turn Phase and Order
-Gain +1 FAM at the start of the turn, cannot go over Max -Reaction Phase - 1 Full Action -Action Phase - 1 Full Action -End
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