Post by ZXS Guide on Mar 9, 2015 16:24:00 GMT -6
Class
The style of combat and body-type generally coincide with the Class of a character. A firepower-centric character will likely be an Attacker, while a character that fights well in a specific environment would likely be Specific. Class is an important choice to consider when making your character, choose wisely!
Balanced
Balanced Class excels at nothing in particular, but has no inherent weaknesses. Generally proficient at multiple styles of combat, they can be quite versatile and unpredictable.
-Can select a second Weapon or Damage Proficiency
-Free Action Meter +1 Max
Agile
The Agile Class is focused on maneuverability above all else. Usually capable of flight, they may focus instead on overall speed, jumping ability, or even short-range teleportation.
-Can Dodge as a Free Action
-Can use a Free Action for 0 Cost - 2 Cooldown
Attacker
Focusing on raw power, the Attacker Class is a formidable one. Despite their focus on power, they generally focus on one Weapon Type, which could be a strength or a weakness.
-Can Attack as a Free Action
-DMG +5
Specific
An interesting Class, the Specific Class is specialized for certain situations. They excel in a specific Environment Type, but are a bit less than average outside their comfort zone.
-When fighting in their Preferred Environment, can use any Action as a Free Action
-When fighting outside their Preferred Environment, Free Actions cost -2 from the Free Action Meter instead of -1.
Dexterous
Employers of espionage, intelligence operatives and spies are often Dexterous Class. They specialize in finding alternate routes through areas, using cloaking devices and barriers, sneak attacks and stealth in general.
-Can Barrier as a Free Action
-Can use any Action as a Free Action - 2 Cooldown
Defender
The antithesis to the Attacker, Defender Class characters specialize in mitigating damage. Generally bulky in armor or possessing a shield of some kind, these characters can be tough to bring down.
-Can Block as a Free Action
-HP +50
The style of combat and body-type generally coincide with the Class of a character. A firepower-centric character will likely be an Attacker, while a character that fights well in a specific environment would likely be Specific. Class is an important choice to consider when making your character, choose wisely!
Balanced
Balanced Class excels at nothing in particular, but has no inherent weaknesses. Generally proficient at multiple styles of combat, they can be quite versatile and unpredictable.
-Can select a second Weapon or Damage Proficiency
-Free Action Meter +1 Max
Agile
The Agile Class is focused on maneuverability above all else. Usually capable of flight, they may focus instead on overall speed, jumping ability, or even short-range teleportation.
-Can Dodge as a Free Action
-Can use a Free Action for 0 Cost - 2 Cooldown
Attacker
Focusing on raw power, the Attacker Class is a formidable one. Despite their focus on power, they generally focus on one Weapon Type, which could be a strength or a weakness.
-Can Attack as a Free Action
-DMG +5
Specific
An interesting Class, the Specific Class is specialized for certain situations. They excel in a specific Environment Type, but are a bit less than average outside their comfort zone.
-When fighting in their Preferred Environment, can use any Action as a Free Action
-When fighting outside their Preferred Environment, Free Actions cost -2 from the Free Action Meter instead of -1.
Dexterous
Employers of espionage, intelligence operatives and spies are often Dexterous Class. They specialize in finding alternate routes through areas, using cloaking devices and barriers, sneak attacks and stealth in general.
-Can Barrier as a Free Action
-Can use any Action as a Free Action - 2 Cooldown
Defender
The antithesis to the Attacker, Defender Class characters specialize in mitigating damage. Generally bulky in armor or possessing a shield of some kind, these characters can be tough to bring down.
-Can Block as a Free Action
-HP +50